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Autodesk MAYA11-A Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Lighting & Rendering | 15% | - Render settings and output formats - Shadow and illumination settings - Light types and placement - Basic camera setup |
| Texturing & Shading | 15% | - Texture assignment and editing - UV mapping and unwrapping - Hypershade editor and material creation |
| 3D Modeling | 25% | - Modifiers and editing tools - Polygon modeling techniques - NURBS and subdivision surfaces - Geometry creation and optimization |
| User Interface & Navigation | 20% | - Customizing preferences and hotkeys - Viewports and navigation controls - Maya workspace layout - Object selection and transformation tools |
| Animation Basics | 20% | - Playback and previewing animation - Basic rigging and constraints - Animation curves and graph editor - Keyframing and timeline controls |
| Scene Management & Workflow | 5% | - Project setup and asset management - File management and importing/exporting - Layer organization and grouping |







